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629
[–] 1 pt 4d

That would be like setting up a promo booth where everyone expects free samples, and then charging for them. Nintendo is acting more like a government than a gaming company.

[–] 1 pt 4d

Like paying $5 to enter the mall.

[–] 0 pt 4d

They are wanting 80 (digital) to 90 dollars(physical) a game as well,

Crazy greed

[–] 2 pts 4d

Remember, however, that Atari 2600 cartridges cost $60 before the video game crash.

We paid that for River Raid in 1982. That's $200 today.

[–] 1 pt 4d

I do recall games being 50 to 60 back in the day. Never had an Atari and we pirated all our TRS-80 games, but for the NES and SNES they were that price. You're right about inflation making them much more expensive in today's dollars.

Today the market is a lot different, so many great titles available on Steam and other platforms. Charing 80 to 90 is obscene. There are some AAA titles for PC that start there, but they usually are discounted within 6 months.

Charging for a demo is crazy!

Another thing I saw is if you own a Switch One title you have to pay a 20 dollar add-on if you want to upgrade it to take advantage of Switch Two's increased performance. That seems kind of sus as well.

[–] 1 pt 4d

Charging for a demo, no - that and a game should be a pack-in item.

Market saturation does have a lot to do with prices today, they should be lower - but when half your team is blue-hair donothingniks, things cost a lot.

[–] 1 pt 4d

Let’s rewind that: Before the what?

Oh, the vidya crash.

It wasn’t “ET” that did it.

It was the belief they could do whatever they wanted and get away with it.

Consumers revolt when they get sick of a company’s shit.

[–] 1 pt 4d

True, but that was still the time that we were happily paying that much for a game.

It was when low-rent companies like Froggo started pushing shit on us that it really crashed hard. ET and Pac-Man didn't help.