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Archive: https://archive.today/9irV8

From the post:

>If you've ever played real time strategy games, you've probably encountered it. You've given your unit a simple task. "Collect wood from the forest". "Repair this building". "Attack that enemy". Your unit proceeds to do what it was told in the dumbest possible way. While heading to the forest, it walks straight through an enemy camp that it could have easily gone around. While repairing the building, it chooses to stand in a fire the entire time. In its attempt to attack a retreating enemy, it doggedly follows that enemy halfway across the map and gets eaten by wolves. "If only those incompetent game devs didn't give these units such a terrible AI", you think to yourself, "I wouldn't have to micromanage their movement and could focus on the interesting strategical decisions". Screeps is a game that exists to show you just how much of a fool you are.

Archive: https://archive.today/9irV8 From the post: >>If you've ever played real time strategy games, you've probably encountered it. You've given your unit a simple task. "Collect wood from the forest". "Repair this building". "Attack that enemy". Your unit proceeds to do what it was told in the dumbest possible way. While heading to the forest, it walks straight through an enemy camp that it could have easily gone around. While repairing the building, it chooses to stand in a fire the entire time. In its attempt to attack a retreating enemy, it doggedly follows that enemy halfway across the map and gets eaten by wolves. "If only those incompetent game devs didn't give these units such a terrible AI", you think to yourself, "I wouldn't have to micromanage their movement and could focus on the interesting strategical decisions". Screeps is a game that exists to show you just how much of a fool you are.
[–] 0 pt

I don’t steam. I don’t docker for this specific reason. I guess I don’t need to steam for the same reason.