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The commentary makes it.

The commentary makes it.

(post is archived)

Wonder what the weapon rules are... oh hey I found some:

Section 7. Flames Flame outputs are intended for showmanship only and are not considered to be an Active Weapon, as defined below. a. Flame Output Requirements Flame outputs are subject to the following: • Only pure propane, pure butane, or a combination of the two can be used. • Total gas storage per bot (or a Multi-Bot combination) is limited to 16.4 ounces. • All gas storage tanks must be protected with armor. • The gas cannot be deliberately heated or cooled. • The flame effect can be reliably started and stopped at will using the remote control. • The maximum length of the flame is 4 feet, regardless of the pointing direction. • The length and angle limits of the flame must be adjustable. • Flames from Flybots must be aimed vertically downward. • At maximum gas flow, the flame can’t operate for more than 1 minute total time. Note that the 4-foot flame length requirement will be strictly enforced, with potentially serious consequences for bots with flames exceeding this limit. BattleBots officials reserve the right to test a bot at any time to verify the flame length. Refer to the Tournament Rules for more details.

Sounds like the drone is only present in the arena to cause distraction, as it isn't "allowed" to use its fire as a weapon.

Section 8. Active Weapons Every bot, except for a MiniBot, must have a real weapon (or multiple weapons). If the weapon does not look like it can damage or incapacitate another bot, that bot will not be accepted. a. Weapon Definition A weapon is a powered part of your bot that is remotely operated, independent of its mobility method (wheels or otherwise). The weapon can be used in conjunction with moving the bot, but the basic effectiveness of the weapon cannot depend on bot movement. The weapon’s effectiveness also cannot depend on the use of Flames. Wedges, Thwackbots and such are allowed, but must have additional powered weapons. b. Projectile Weapons Projectile weapons are allowed, as long as they do not create an arena-fouling problem. Projectile weapons must not use explosives. Springs, catapults and gas-pressure powered guns may be acceptable. You may be required to show that your projectile weapon will not damage the Lexan exterior of the arena. c. Multiple Weapons A bot can have more than one weapon, but at least one of the installed weapons must display the ability to damage or incapacitate. The use of interchangeable (modular) weapons is encouraged. However, the bot cannot weigh more than the specified limit regardless of weapon configuration. e. Spinning Weapons Spinning weapons must have a fail-safe that causes power to be removed from the spinning part(s) if the RC signal is lost. Spinning weapons must spin down from full speed to a full stop within 60 seconds on command from the remote controller, or if the RC signal is lost. f. Spinning Weapon Weight Any spinning weapon bars, arms, drums, toothed-disks and the like cannot weigh more than 80 pounds. Whole-body spinning shells or surrounding cages cannot weigh more than 120 pounds. g. Maximum Robot Part Speed No external moving part on a bot can have a speed at its fastest point that exceeds 370 ft./sec. Likewise, any projectile emitted from a robot cannot exceed this same limit speed. BattleBots officials reserve the right to test any robot at any time to verify that the limit is not exceeded. The testing may require some slight alteration to the appearance of the bot. h. Lifter/Flipper Weapons Any lifting or grappling weapon will have to demonstrate that it can lift 250 lbs. to a height of 12 inches. Any flipper bot may have to show that it can throw a 250 lb. weight more than 2 feet into the air. The lifting or flipping must be demonstrated without the bot moving along the floor. BattleBots will supply a testing weight, but a Team can bring their own weight. i. Multi-Bot Weapons All of a Team’s Multi-Bots, except for the one allowed MiniBot in a Match, must have an active weapon. j. Prohibited Weapons The following weapon types are not allowed under any circumstances: • Fouling devices such as glue, nets, fishing line, ball bearings and such. • Squirting liquids or liquefied gasses such as liquid Nitrogen. • EMP generators or other means intended to damage or jam the opponent bot’s electronics. • Deliberate smoke generators. • Bright lights, lasers, etc., that are distracting or dangerous to vision. • Weapons that damage the other bot by destroying themselves.

If it can break the Lexan exterior or foul the arena, it ain't allowed.

I think we need to do away with the Lexan enclosed arena surrounded by a crowd of spectators. Enough with this rake VS roomba bullshit. I wanna see some robot fights using military grade munitions, nothing less than this will do.