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[–] 2 pts

(unless AOU adds more pill levels in the future)

I was pushing for a new level at 125, but I'm close enough now that I think the next bump should be at 150.

I also think should get at least 80,000 points back on his account.

[–] 1 pt

I was like level 86 - 88, I can't remember. Which would be 73,960 - 77,440. But I was also reset like 2 more times at 2kish or something.

[–] 1 pt

I was thinking around 150K and wondering about the POAL Levels formula earlier so I searched. Have you seen ? 150K would be between levels 122 and 123. Not sure how that impacts the font selection process - whether based on current level or based on total score. It seems to coincide with level change so I think it's triggered by level - which means a 148840 score switches to level 122, a score of 151290 switches to level 123 and those would be the closest alternatives to exactly 150K.

LVL = sqrt("total score"/10)

rounded down to nearest integer

[–] 1 pt

No, I hadn't seen that. I'm not a coder so that makes very little sense to me.

Anyway, what I meant was creating a new pill at Level 125 (or 150), not at 125K point. Right now you've just hit Level 100.

[–] 1 pt (edited )

Anyway, what I meant was creating a new pill at Level 125 (or 150), not at 125K point. Right now you've just hit Level 100.

I was a software guy so I'll try to paraphrase into non-programmer english. I may suck at the translation, but I'll try!

Short summary - What I'm saying is you might have to settle for a total point count of 148840 (the start of level 122) or 151290 (the start of level 123) to trigger a new pill font. I don't believe the software is written to easily allow a level/pill color change at exactly 150000 total points (or exactly 125000 points either).

100000 points happens to fall on the transition to level 100 by virture of the formula that determines the level number. I believe the code is written such that pill font changes must occur at predetermined levels, such as level 100, or level 122, or whatever levels as predetermined by AOU.

Note: INT means integer number. The results inside the parentheses (example 99.997) Is rounded down to the whole number 99, eliminating the decimal point and fractional component.

The Formula: Level changes occur at the INT( square root of ("total score"/10) )

Example: When I hit 100000 points, the formula is:

level = INT( square root of (100000/10) )

or

Level = INT( square root (10000) )

or

Level = INT(100)

or

Level = 100

I believe this is a unique situation where a nice round number like 100000 points = a nice round number like level 100 (which AOU has previously selected as the level that triggers the redpill font). 125000 or 150000 points are nice round numbers, however the formula that determines the current level number does not resolve to a nice round number triggering a new level with a point change from 124999 to 125000 or point change from 149999 to 150000.

In my case, the formula does create a new level change when points increment from 99999 to 100000. It just happens to resolve to exactly 100000 points beginning level 100 and was selected as the trip point to start using the redpill font.

Changing the existing formula would not be advisable because everybody's level number would also change as a result of the new formula, potentially disrupting pill fonts triggered by the level determined by the formula.

Well, I tried. Let me know if this was any less confusing.