If you've ever used USB game controllers with emulators on Winblows 7 or 10, you probably understand this exercise in frustration: input lag and input simply not registering in games requiring those twitch reflexes. Many retro games like Super Mario Bros. are simply unplayable with your replica retro USB controller. I now believe a big reason for this is that these controllers use the "DirectInput" driver.
Felt like I wasted money buying a 5-pack of those retro replica USB controllers a while back.
Long time ago, I realized using a USB XBOX 360 controller seemed to work much better than other controllers, probably because of the "XInput" driver it uses. But, the 360 controller sucks ass for retro emulator games, it just doesn't feel right. Too bulky or something.
Today, I discovered this nifty application called [x360ce](www.x360ce.com). It seems to allow all of your retro replica USB controllers to use the "XInput" driver instead if the standard "DirectInput" driver. So, when you load the x360ce app and launch your emulator from there, your emulator games are MUCH more responsive and playable with a replica retro USB controller.
Thought I was imagining things at first, so I unloaded x360ce and tried playing without. Nope, it goes right back to being unplayble without x360ce.
Now, this doesn't completely eliminate input lag, nothing will do that. It does however vastly improve the experience of using replica retro USB game controllers and emulators.
If you've ever used USB game controllers with emulators on Winblows 7 or 10, you probably understand this exercise in frustration: input lag and input simply not registering in games requiring those twitch reflexes. Many retro games like Super Mario Bros. are simply unplayable with your replica retro USB controller. I now believe a big reason for this is that these controllers use the "DirectInput" driver.
Felt like I wasted money buying a 5-pack of those retro replica USB controllers a while back.
Long time ago, I realized using a USB XBOX 360 controller seemed to work much better than other controllers, probably because of the "XInput" driver it uses. But, the 360 controller sucks ass for retro emulator games, it just doesn't feel right. Too bulky or something.
Today, I discovered this nifty application called [x360ce](www.x360ce.com). It seems to allow all of your retro replica USB controllers to use the "XInput" driver instead if the standard "DirectInput" driver. So, when you load the x360ce app and launch your emulator from there, your emulator games are MUCH more responsive and playable with a replica retro USB controller.
Thought I was imagining things at first, so I unloaded x360ce and tried playing without. Nope, it goes right back to being unplayble without x360ce.
Now, this doesn't completely eliminate input lag, nothing will do that. It does however vastly improve the experience of using replica retro USB game controllers and emulators.
(post is archived)