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[–] 0 pt

Can't argue that point.

I was curious if there was a particular reason they'd be interested in acquiring the gaming.

[–] 1 pt (edited )

Because gamers love their genre.

One example is the Warhammer community which recently went under a change in management. A new CEO from Hasbro was hired and then Warhammer started to get strict on their IP and tried to start something called Warhammer+, an online portal.

The community hated this as a lot of the Games Workshop IP was fanmade and the fans loved making it and Warhammer went full Disney/Nintendo protection on their IP. Some creators decided to stop making Warhammer media and the Warhammer+ idea completely tanked. I think the community has nearly boycotted Games Workshop.

The Warhammer community was also split when Games Workshop made an announcement that (paraphrasing) "Warhammer is for everyone and if you don't think so then don't let the door hit you on the way out." and the fans took umbrage at this for its diversity and inclusion sentiments. The Warhammer universe is carefully crafted and the community saw that Games Workshop was retconning a lot of the current lore.

So the community is divided on 2 fronts of the (I think) compliant minority and the "conservative" majority.

What this means in terms of Blizzard? I think the likes of Starcraft and Warcraft has similar lore groups however the fans of that are considerably more liberal, I think more soy-boyish so they will probably be "fine" with it too complacent to be disagreeable until the lore is completely warped from what it was originally and saturated with SJW/Marxist propaganda and they abandon IP like all the lib-cuck-blue voters abandoning New York/California/Blue States because they don't fight for their passions, like the fucking low-t soyboy cucks they are.

[–] 0 pt

Thank you so much. This was the kind of thing I was wondering about. I know nothing about gaming but figured there had to be something to this.

[–] 1 pt

I can't say this is what is going to happen, this is what I think is going to happen.

This is based on Microsoft acquiring Gears of War (, then I think the studio was more independent but was tied to be XBOX exclusive) and then when Microsoft became more interfering with the studio's work they made

Minecraft was originally made by Notch Marcus and it was basically an open world for building whatever you could imagine and modding the servers, and then MS bought it over and made I think to give the game a story and direction. I never was much into Minecraft so I haven't really paid much attention to it or where its going.

And then there's Halo which was originally produced by Bungie Studios for the first few games, I think up to Halo 3, before being bought over by MS who started to micromanage bungie more and made before turning them into 343 studios who made Halo and , I think. I think the Halo production might have had some hindsight and listened to the fans when they made as it's quite well regarded, although I think there was some objection in how Cortana has changed over the series, from a scantily to a . I think the studio has changed as well. The gameplay in ODST, 4, and 5 had a few rigid cut scenes whereas with CE, 2, 3 I think the "action breaks" were moments where you could wander around the war room while you "received your briefing"/advancement of story.

That being said I think the Halo fans are more similar to the Warhammer 40k fans, less agreeable than the Blizzard soy-cucks but not as autistic as the Warhammer fans. If the honest reviewers say Halo turned dog-shit they're not going to buy it, maybe the absolute die-hard fans will.

Also the games for windows live was crap and makes networking the earlier games for coop or multiplayer now near impossible and laggy as all hell.