One guy already built all of that here: https://arcan-fe.com/
//EDIT: That takes care of the networked render engine part. The rest of the stack is the language + toolkit + application that supports Arcan as a back end. Arcan kinda makes your brain melt a bit when you think about the possibilities.
It needs to be polished and accessible to the masses. Just like GNU Linux on the desktop, Arcan will go nowhere because it is too obscure and technical for content creators to adopt. If Arcan could be made accessible to people with less tech skills and more creative and/or other professional skills then it could take off. But as it stands now, Arcan is just too "CLI" for it to break out. It will languish in the shadows and won't drive us forward in any way for replacing the browser. It would be better off being renamed "Arcane" instead because that is what it is.
Ah yes. The famous Q style "everything sucks because because x y z" ... "here is x y z someone already built it" ... "Oh that sucks too" fliparoo.
Hows that working out for you?
Sorry it offends you, but it is the truth. Everything you use daily is the accessible version of the invention. If it weren't polished and ready to go, you wouldn't be using it. Bleeding edge is for early adopters to refine and polish. The fact that you're not hand entering hexadecimal codes into a switch panel to use your computer is proof of that. You are also not using a teletype for your display and input. You wouldn't be able to game on such an unpolished setup. Try to understand that Arcan is essentially in the same place as those early computing technologies. It needs a lot of work before it can go anywhere. Convenience is not at all overrated.
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