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If yes, what are the technical limitations

If no, then fugget' bout it

If yes, what are the technical limitations If no, then fugget' bout it

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[–] 0 pt

If it can be highscores that's already start, they can be submitted and retrieved to be displayed in the game, and elsewhere eventually

Ultimately as multiplayer as a chat instance is, basically... Yeah I know that's already quite something especially given many iterations

https://www.dynetisgames.com/2017/03/06/how-to-make-a-multiplayer-online-game-with-phaser-socket-io-and-node-js/

Something where we can see each others, where saba can run after AOU for a hug... kek

Live demo, I wait you there https://basic-mmo-phaser.herokuapp.com/

[–] 0 pt

where .... can run after AOU for a hug... kek

I just puked in my mouth...

[–] 1 pt

lol

it's ok, it's going be just fine

[–] 1 pt

Going back on topic, I'll take a look at the code and see if we can use it (without too much work) for our stuff.