I've managed to make a proto on my spare time (it's not finished it's just proof of concept), where every asset is hosted on cdn for the game engine, postimage for images, and internet archive for sounds, no cors policy problem with those, and the game itself is an html file, hosted on htmlpasta
It works, even locally
It's completely decentralized, no string attached
Nice.
Our system is self hosted because it’s still a WIP.
Do you guys plan multiplayer interaction for the games? (I know that would be totally crazy technically, way to set the server on fire, but I ask anyway just to be sure)
Multiplayer will be part of it.
Can we get some bonk on here?
PM me your name on bonk2
(post is archived)