Archive: https://archive.today/PNDEd
From the post:
>When Valve announced its Steam Machine desktop PC and Steam Frame VR headset in mid-November of last year, it declined to announce pricing or availability information for either device. That was partly because RAM and storage prices had already begun to climb, thanks to shortages caused by the AI industry’s insatiable need for memory. Those price spikes have only gotten worse since then, and they’re beginning to trickle down to GPUs and other devices that use memory chips.
Archive: https://archive.today/PNDEd
From the post:
>>When Valve announced its Steam Machine desktop PC and Steam Frame VR headset in mid-November of last year, it declined to announce pricing or availability information for either device. That was partly because RAM and storage prices had already begun to climb, thanks to shortages caused by the AI industry’s insatiable need for memory. Those price spikes have only gotten worse since then, and they’re beginning to trickle down to GPUs and other devices that use memory chips.