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Archive: https://archive.today/xJBQM

From the post:

>Modern games are quite often limited by the amount of volatile memory available to the GPU. Games can require many gigabytes of data during the rasterization process. So the obvious solution for better performance would be to buy a faster GPU, right? Well, not for [AssassinWarlord], who decided to find just what happens when you double the VRAM on an RTX 3070. The forum post is in German, but a translator gets the job done rather nicely.

Archive: https://archive.today/xJBQM From the post: >>Modern games are quite often limited by the amount of volatile memory available to the GPU. Games can require many gigabytes of data during the rasterization process. So the obvious solution for better performance would be to buy a faster GPU, right? Well, not for [AssassinWarlord], who decided to find just what happens when you double the VRAM on an RTX 3070. The forum post is in German, but a translator gets the job done rather nicely.

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