Humans already do that. I can make an endless story right now: "You are tasked with driving a bus from Tuscon, Arizona to Las Vegas, but an evil wizard made the road infinitely long." It meets the definition, but it's boring and meaningless. Incremental and idle games already have 'infinite stories' that are generated algorithmically. Adding an AI to the equation doesn't change anything. It's still meaningless. Interacting with it is a waste of time and effort.
The problem with the infinite Desert Bus scenario is that I have purposely designed something to waste time, and anybody who reads that synopsis will pick up on that. I can just as easily design something special instead. Humans have the ability to impart meaning through art. We can even convey things that can't exist in this world. When humans TRY to convey nonsense, we often accidentally impart meaning. AI doesn't have to try. It's not alive. It doesn't have that layer of observation and interpretation of the world around it like we do to guide it's actions. All it can make is flawed illusions.
I'm not saying people wouldn't make or play something like that. What I am saying is that it's a bad concept, and it's bad for you. If you sink 200 hours into something like that, you will train yourself muscle memory acceptance of flawed illusions. Basically brainwashing yourself to chaos.
Don't be fooled by academic frauds that say that AI art will replace human artisan work. It can't, and it won't. It's not a replacement, it's a subversion.
You have seen modern art though right? Of course you have.
They made desert bus driving a game already.
I can make an endless story right now: "You are tasked with driving a bus from Tuscon, Arizona to Las Vegas, but an evil wizard made the road infinitely long."
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