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I should say that I have no experience with it and I'm just testing sub-concept by sub-concept in terms of what it takes to make a game.

You can see my progress so far here (jssocial.pw). Just hit login as temporary user.

I'm noticing that it doesn't feel right to send the projectile into the middle of the screen, so I bound the mouse wheel to shoot elevation, so you can figure out what feels right.

I want to get the movement feeling a lot better like it has a touch of momentum. And obviously I need to get some terrain in.

The JSSocial aspect for those who don't know, is a site I built where you can build any app on the front end and the backend will give you support for storing assets, letting users of an app persist data, relaying messages to users on the same app over websockets, or helping people on the same app find each other on webrtc, for free.

I've been able to build a few apps on it that normally would require access to a backend, but any user on the site could have built them.

Image uploader (jssocial.pw)
Synchronized video + chat (jssocial.pw)

It also tries to encourage people to code in a flat style, like c, so that an import declaration can pull in libraries and functions can be overwritten easily. Meaning to fork a project you just say

#import chat
function somefunction () {
  //your replacement here
}

I think soon I might create a dodge ball simulator game that I'm going to call murder ball. I'm sure that name's been taken before.

I should say that I have no experience with it and I'm just testing sub-concept by sub-concept in terms of what it takes to make a game. You can see my progress so far [here](https://jssocial.pw/app/babylonexamples). Just hit login as temporary user. I'm noticing that it doesn't feel right to send the projectile into the middle of the screen, so I bound the mouse wheel to shoot elevation, so you can figure out what feels right. I want to get the movement feeling a lot better like it has a touch of momentum. And obviously I need to get some terrain in. The JSSocial aspect for those who don't know, is a site I built where you can build any app on the front end and the backend will give you support for storing assets, letting users of an app persist data, relaying messages to users on the same app over websockets, or helping people on the same app find each other on webrtc, for free. I've been able to build a few apps on it that normally would require access to a backend, but any user on the site could have built them. [Image uploader](https://jssocial.pw/app/upload) [Synchronized video + chat](https://jssocial.pw/app/chat) It also tries to encourage people to code in a flat style, like c, so that an import declaration can pull in libraries and functions can be overwritten easily. Meaning to fork a project you just say #import chat function somefunction () { //your replacement here } I think soon I might create a dodge ball simulator game that I'm going to call murder ball. I'm sure that name's been taken before.

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Sweet tomorrow morning pretty much anytime works for me

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I'll see if I can do it. I did tell myself I'd bother going to the doctor in the morning. I am looking to minimize excuses for me to not do that.

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Well then we can do it as soon as you get back from the doctors office. I won't do it before you have.