No, you shoot the traitor. Eliminate them as quickly and efficiently as possible, and make their fate widely and publicly known. Hell, they might be the reason you're in this room with only 2 bullets and a pistol and an enemy soldier. They get dead. If the enemy combatant defeats me and kills me, so be it.
The point is, there is no such thing as "too much" when it comes to the amount of force used to deal with traitors, and that they should be highly prioritized over the obvious enemy. Wars are almost always largely won by espionage and turncoats and compromised intelligence agencies (or the equivalent for their time, like a spymaster- the man that a King could trust to have eyes and ears everywhere, and report to him all relevant info). Sheer force is rarely the winner. Open battle rarely settles conflict.
There's always someone on the side that loses who started spreading dissent and demoralizing their own. "We can't stand against them, we should surrender and ask for mercy"- how many kingdoms ended on such notions throughout the ages? And that's a sort of "passive" treachery. Active treachery, where men that are sworn to you and your country are acting with the enemy to undermine your efforts to obtain victory, is a nation killer. Jews mastered this duplicitous bullshit, it's the only reason they survived the eons.
Hmm, I don’t know that I agree with this. Getting beaten to death is a MUCH worse penalty than getting shot. You’ve given the traitor the easy way out while giving your enemy an extremely painful end
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