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[–] 1 pt

This is why good video games use quaternions for their internal angular representations. Specifically to avoid gimble lock.

[–] 1 pt

You know that ride at every amusement park? The one where the ship is swinging back and forth and back and forth, then it does a few loops upside down?

Yeah, it was like that, but Alf was there and he puked up the cat he just ate.