that head plastic girl hair thingy then hair moving like an entire can of hairspray was used just recently. Terrible video demo needs hair that is long or wild to do a real demo. Likely still in alpha pre beta stages and only the hair tips seemed to move. Wouldn't surprise me if the code is large so it's limited since it would use way to much processing power to do more than one or 2 people and on a normal system would crash on a ryzen with on chip graphics over powering the processing so other stuff like in that video like skin textures have much more minimized bit depth to compensate adding hair flowing.
I expected more like an Ichigo from Bleach type hair as a baseline demo video. Instead a Demi Moore or Winona Ryder hairstyle. They need to use a long and wild long haired character in quick movement with good textures to skin and clothing also to prove it's worth a fuck and shrink the code might be the direction so everything is fast and HQ realism.
Yes - it looks like they're rendering the tips of each and every hair instead of applying natural flow to otherwise controlled bit minimized units. (Does this make sense? I haven't touched graphics since the 8 bit days.) This demo is odd and unnatural. Hair flows as "locks of hair', or when wind blown, as individual hairs that randomly break away from the locks under greater control. Interesting attempt though.
Yes, it's like rendering water with just the crest of the waves aka white tops and then the rest looks like a bullseye with same size waves same separation between them no chaotic movements.
THis seems the way of this hair program with randomization while keeping hair to hair interaction. This seems more like end of hairs have a magnet like pull in one direction adding and removing small amounts of pull but all directional unlike real air that moves in a switching direction from left to front to left to right. I say all movements pull to right then return to start then repeat with slight different strength of pushpull but just slightly. More like a hand made gif then a program. Hell they had better in video games 10 years ago in consoles then what I saw on that.
I think they need a randomization part that is likely broadly patented so that they can't even approach the reality of the past without being sued since no one has the talent to find an alternative in programming. Not that they are stupid just not gifted creatively enough to bypass the patented already code. I think I'd if this is the case challenge the patent if it's overly sweeping like randomized hair movement in digital that uses "this or that" but not a specific code just a description which is not a patent but bullshit.
I see what you're saying.
I tend to believe the talent is underutilized. I'm retired, but spent 40 years in IT, most of it in (now hackneyed term) "cutting edge technologies". For the first 25 years it was understood that top dollar talent had resource control and free rein over research and development of new ideas. After about 2005, R&D became a race to copy/tweak what was out there with little to no resources allotted towards new concepts. We've become China.
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