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133

Archive: https://archive.today/PHoYp

From the post:

>Modern video game consoles rarely have expansion ports, but in the 80s and 90s it was practically guaranteed. With the speed that hardware was advancing it made sense to build in some way to expand a system’s capabilities throughout its lifespan, like the memory port in the Nintendo 64 or the Sega CD and 32X attachments for the Sega Genesis. Some were ultimately unused as well, like the port under the Super Nintendo or, arguably, the interesting way that [decrazyo] figured out how to add graphics capabilities to the original Nintendo Entertainment System.

Archive: https://archive.today/PHoYp From the post: >>Modern video game consoles rarely have expansion ports, but in the 80s and 90s it was practically guaranteed. With the speed that hardware was advancing it made sense to build in some way to expand a system’s capabilities throughout its lifespan, like the memory port in the Nintendo 64 or the Sega CD and 32X attachments for the Sega Genesis. Some were ultimately unused as well, like the port under the Super Nintendo or, arguably, the interesting way that [decrazyo] figured out how to add graphics capabilities to the original Nintendo Entertainment System.

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