suffering through that mess with all the bugs of the original
Never save when you are near a wall, you might end up stuck in the wall when you reload. This meant never saving in a dungeon.
Always save before climbing buildings. You might fall through and be trapped in an invisible box.
> suffering through that mess with all the bugs of the original
Never save when you are near a wall, you might end up stuck in the wall when you reload. This meant never saving in a dungeon.
Always save before climbing buildings. You might fall through and be trapped in an invisible box.
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