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Rick Dangerous... http://www.pascalorama.com/rick-dangerous/ Also this: https://github.com/pascalorama/ @AOU

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[–] 1 pt

But then the capacitors... https://youtu.be/1iYw4z_-lK4?t=363 Listen to this entire vid, the guy knows what he's talking about

And the GT screen was indeed a marvel btw, it's small but incredibly clear

[–] 1 pt (edited )

Yeah, it had an impressive pitch for its time and that's why it was so expensive.

Though I was eyeing the SuperGrafx (which the GT was based on), I ended up trading a gameboy with several games for a CoreGrafx (without CD-ROM) with two pads and several HuCard games.

Ninja Spirit and LOHT were some of the best arcade ports (and my favorites). We used to speedrun them with friends, back in the days.

https://en.wikipedia.org/wiki/PC_Engine

[–] 1 pt (edited )

I love the design of the coregrafx's shell/casing https://pic8.co/sh/tR0r0u.jpeg the black/blue one, pretty nice looking for an object that will sit all day long next to the tv. The white model is pretty nice also

And the hardware integrated autofire buttons also, look at that https://pic8.co/sh/sdowd8.jpeg too bad it's only 2 buttons but it's a must have and too few controllers have that autofire option and often it's badly designed

I had bomberman, batman, dead moon, pckid2/bonkers 2, pcdenjin/airzonk, jackie chan action kungfu, sfII, and "Bouken Danshaku Don - The Lost Sunheart" < I never knew the name of that game and it was a weird game

Batman is definitely one of the most underrated of them all btw, I loved bomberman also, but sfII was definitely The Game to have, it was to the GT what sonic was to the megadrive, or super mario world to the snes, it was the game justifying the console pretty much

https://www.youtube.com/watch?v=GuV_LgLtoSY

[–] 1 pt

The built-in autofire was a great add-on.