I totally understand what you mean when it comes to arcade games especially. You just can't beat the old school SOLID arcade buttons, joysticks etc. My confusion is when it comes to "hand held" games.
I appreciate the effort you put into your post, but I can't actually view the links of video yet (shitty chinese internet and shitty VPN).
If you're building machines, I'll have to give it a watch. It's a lifelong dream of mine to have an arcade cabinet -- either original or DIY. It'll happen when space permits I guess.
Well I'm more into software making, as in I make actual games (yes I really do, at least I'm not infringing any law by shipping them on a machine if I ever do...) and the minimal OS to run them on a given machine too, I also made a front end / game launcher recently, for mame/mednafen/dosbox, so I have a unified interface for radically different game systems and more eventually, such as movies and anything that is read only, such as my own apps, I also recompiled dosbox for my needs, stuffs like that
And yeah the hardware, I've been pondering it a lot recently. And that's going to be raspi based I believe, because that's just enough and it's dead silent, and it's likely going to be what's called a "bar top"/"table top" arcade type of machine, not necessarily as big as this one though, but that's the idea https://pic8.co/sh/HoVb9U.jpg
It's probably going to be one player joystick interface, half the size of this one, or rather 1/3. Something cute, like that https://pic8.co/sh/rUt7XY.jpeg
Min bar top/table top, in a nutshell, because yeah, a full blown arcade cabinet takes a lot of place
Ultimately that's what I aim for, some sort of modern day version of the jukebox I guess
(post is archived)