Numbers are just a small part of it. The computer crunches them for you.
Hmm one thing I've always wanted to know is, what's the difference between making something small vs like making a video game? Is the coding essentially the same but just requires a lot more of it, or for more detailed stuff is it all completely different
Small isn't a useful term for measuring a software project. Something you think is really basic could be millions of lines of code. By the same token, something like a video game might not require much code at all since there are clicky button editor programs all over the place. Plus we can copy and paste a lot of it. Maybe tweak it a bit.
From what I understand about video game development, at least for AAA titles, most of the work is put into voice acting, artwork for character and level design, 3D modeling for movements, stuff like that.
Interesting thanks for the info, as you can see I know zero on the subject
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