I agree to a degree. Sometimes the performance impact makes the game unusable. I am for just saying "don't play that game then" but that is how you lose people. Give them the option and get them to avoid MS as much as possible and only use it when you have to. Small wins are how you get the big wins in the end.
The more people that are showing that they spend the majority of time in Linux rather than windows, the more dev's and companies take notice and make sure their games work well even if they are in proton or wine. You have to start somewhere.
I have been running "windows games" in Wine since the early to mid 2000's and it was a PITA but when it worked well it was great. Its pretty damn easy now compared to that and I want it to keep going in that direction.
Out of curiosity, what game have you had performance impacts with? Everything in my library runs on par, or better than, windows. The only performance impact I have is artifacting in a few games (like fallout 4), but it's very minor and doesn't affect gameplay at all.
It's been several over the years. Currently it is ARK. I run my own server so I know it's not a server problem. They just decided they don't want to release native Linux stuff anymore. Sad.
Also, its random with what works well and what does not. Mostly it is after a update that screws everything up for a week or two until a patch comes out to fix it.
I have been thinking about hosting some servers for poal and the people here for various games. Not sure if there is a want for it though. If you are interested in that maybe we could make it a thing.
Yeah I guess I could see that. Rimworld gets fussy after updates with microstutters and such. Overall though everything runs fine, except for anti cheat shit.
I doubt you'll get much reception here for games. Everyone is so wrapped up in stereotypical white power stuff that games are just evil creations of the jews. Im not a fan of ARK. Community is too toxic. Similar issue to GTA 5 online. Last multiplayer thing I played was WOW private servers.