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Much of the growth is likely from the sales of the steam deck.

Archive: https://archive.today/Mygkt

From the post: Back in February Steam on Linux was at a 1.45% marketshare, then was corrected to 2.33% for Linux gaming in March, 2.27% for April, a nice jump to 2.69% for Linux gaming in May, and June came in at 2.57% for the Linux gaming population as a percent of Steam users. The July numbers were published this evening and show a new recent high for Linux gamers.

Much of the growth is likely from the sales of the steam deck. Archive: https://archive.today/Mygkt From the post: Back in February Steam on Linux was at a 1.45% marketshare, then was corrected to 2.33% for Linux gaming in March, 2.27% for April, a nice jump to 2.69% for Linux gaming in May, and June came in at 2.57% for the Linux gaming population as a percent of Steam users. The July numbers were published this evening and show a new recent high for Linux gamers.

(post is archived)

[–] 1 pt

Yeah. I have ran some not so.. proper servers when game companies shut them down. I didn't rebuild the server bin's myself but did what I could do to help and would run a server or two to keep things alive. I wonder if some of them are getting too complex for that to be possible for most people these days.