WelcomeUser Guide
ToSPrivacyCanary
DonateBugsLicense

©2026 Poal.co

1.1K

In my opinion, Russia's political climate and geographical specialties were faithfully recreated all the way back in TES Morrowind, which in turn makes it one of the most accurate simulations of life in Russia. It could explain the popularity of this game in the Russian sphere, so much so that even despite it lacking a lot in the mechanics department (Gothic comes to mind, which was superior in many aspects), people still love it to this day.

There are more similarities than you think, accidental or not:

  • The indigenous population (Dunmers) hates all outlanders, and will hate you for being a Dunmer anyway, simply because you weren't born and didn't grow up at your homeland.
  • Morrowind more or less consists of hostile wastelands unsuitable for living if you're a normal human being, and still tough even if you're a hardcore survivalist or a brutal Siberian dude.
  • The authoritative dictatorial regime (Tribunal) spawned thanks to a bearded nerd (Marx/Sotha Sil), who wrote a ton of material for a bald (Lenin) demagogue (Trotsky/Bronstein) (Vivec), and a ruthless dictator, who's yet worshiped by all and even deified (Stalin) (Almalexia).
  • This dictatorship came about thanks to the overthrow and subsequent murder (1917) of a guy (Nicholas II) who loved his people but was betrayed by his own entourage and screwed over by his own wife (Nerevar's demise). What's more, this happened during a conflict with neighboring states (WW1). Also, he was later made a saint.
  • Morrowind is a grimy and dusty appendage of the world at large, used primarily to extract its useful resources by the clean and politically correct West, for which the aforementioned jew department is to blame. All of Morrowind's income, like that of Russia, comes from the export of unprocessed natural resources and ends up entirely in the pockets of local oligarchs.
  • The inhabitants of Morrowind have a very bad reputation abroad: male Dunmer are considered vicious and dangerous freaks, and women are considered horny gold diggers.
  • There is a cult-like religion in Morrowind, and the sinful, decaying West is blamed for all of its current troubles.
  • Instead of paying wages to skilled workers, local entrepreneurs prefer to import disenfranchised men from various shitholestans (Kajiits/Argonians), who work for scraps and food, or straight up enslaved in majority of cases.
  • Relatively recently, the Morrowind jew department was headed by a new cunning ruler (Putin/Prince Helseth) who strengthened the chain of command, his hierarchy of power, and exterminated his enemies with polonium (Putin famously poisoned almost all of his political opponents or anyone who tried to rise up). Unlike in Morrowind, he has ears everywhere.
  • The ruling House of Hlaalu (aka the ruling party) consists of thieves and slimy mafiosi. Some individuals use patriotic slogans as a cover to trade drugs right in the open. For a bribe, any stranger can become a Mentor of the House — the highest honorary title. A lot of deputies in the United Russia party are former actors and TV personas who bought/sucked their way in.
  • The Dunmer ancestors and honored veterans fought a long bloody war against their evil notzeh Nordic/Aryan enemies and won bravely. The cult of pobeda (victory) is extremely prevalent and you will get yourself killed if you ever question it. The saying "veterans have won" is a meme that makes fun of this obsession.
  • Many have tried to invade and conquer Morrowind with far-reaching conquests, but they have invariably been defeated. Morrowind, like Russia, submitted purely voluntarily, with songs and whistles, eagerly bending over, and without asking the opinion of its people.
  • Those who disagree with the divinely chosen regime are quickly sent off to a Gulag... uhh, the Ministry of Love (Truth) for a warm meeting with the supreme inquisitor. Additionally, anyone can be excommunicated at any point if they ever question the current goals of the party, even if they were sucking up for decades. See all the people who got labelled as "foreign agents" for questioning the war in Ukraine.
  • The centerpiece of the country is Red Mountain (Moscow), surrounded by the Ghostfence (MKAD, The Moscow Automobile Ring Road). Russia also has Ural mountain range that splits the country in two and is located in the middle.
  • The Molag Amur region is located in the southeast of the country. (Amur Region in Russia, which also borders the jewish Autonomous Region kek)
  • Inside the Ghostfence, there are several nasty ruins named after local bigwigs: Odrosal — after Dagoth Odros, Veminal — after Dagoth Vemin, and if we extrapolate this practice to the dwelling place of the main boss Dagoth Ur, we get the name of the ruins Ural, which, however, in the game is more politically correctly named Dagoth Ur.
  • Until "certain events", the Dunmer were called and were Chimer. In Russia, during pre-Scythian times, there lived nomadic Cimmerians.
  • A carpet on the wall is an indispensable attribute of the homes of respectable islanders. For the longest time you could find a carpet on the wall in any Russian crib, but it phased out quite a bit by now, at least for townies. Granny-owned cribs and rural places will still have a carpet there 100%. I believe it's because it keeps the heat in, but is also a cheap way to decorate the place.
  • The richest inhabitant of Morrowind is a crab, which is a nickname for Putin. It stems from an ancient Russian meme, where due to a very easily made typo in his speech and the way he spoke, people misheard the word crab instead of rab (slave). The full line was as such: "For all those eight years, I worked like a slave on a galley, from morning till night, and I did it with complete dedication."
  • The Raven Rock mine was founded solely for the purpose of embezzling money from the state corporation (the Imperial Trading Company), bankrupting everything, taking the remaining cash, and running away. And this despite the fact that with the right approach (implemented in one of the story line options), the enterprise becomes truly profitable and canonically lasts for a long time all the way in Skyrim. In Russia, there are a ton of shortlived bogus ACME Ltd. style firms established by the gov themselves for such nefarious purposes. You can expect every initiative to have half of its budget embezzled from the very start.
In my opinion, Russia's political climate and geographical specialties were faithfully recreated all the way back in TES Morrowind, which in turn makes it one of the most accurate simulations of life in Russia. It could explain the popularity of this game in the Russian sphere, so much so that even despite it lacking a lot in the mechanics department (Gothic comes to mind, which was superior in many aspects), people still love it to this day. There are more similarities than you think, accidental or not: * The indigenous population (Dunmers) hates all outlanders, and will hate you for being a Dunmer anyway, simply because you weren't born and didn't grow up at your homeland. * Morrowind more or less consists of hostile wastelands unsuitable for living if you're a normal human being, and still tough even if you're a hardcore survivalist or a brutal Siberian dude. * The authoritative dictatorial regime (Tribunal) spawned thanks to a bearded nerd (Marx/Sotha Sil), who wrote a ton of material for a bald (Lenin) demagogue (Trotsky/Bronstein) (Vivec), and a ruthless dictator, who's yet worshiped by all and even deified (Stalin) (Almalexia). * This dictatorship came about thanks to the overthrow and subsequent murder (1917) of a guy (Nicholas II) who loved his people but was betrayed by his own entourage and screwed over by his own wife (Nerevar's demise). What's more, this happened during a conflict with neighboring states (WW1). Also, he was later made a saint. * Morrowind is a grimy and dusty appendage of the world at large, used primarily to extract its useful resources by the clean and politically correct West, for which the aforementioned jew department is to blame. All of Morrowind's income, like that of Russia, comes from the export of unprocessed natural resources and ends up entirely in the pockets of local oligarchs. * The inhabitants of Morrowind have a very bad reputation abroad: male Dunmer are considered vicious and dangerous freaks, and women are considered horny gold diggers. * There is a cult-like religion in Morrowind, and the sinful, decaying West is blamed for all of its current troubles. * Instead of paying wages to skilled workers, local entrepreneurs prefer to import disenfranchised men from various shitholestans (Kajiits/Argonians), who work for scraps and food, or straight up enslaved in majority of cases. * Relatively recently, the Morrowind jew department was headed by a new cunning ruler (Putin/Prince Helseth) who strengthened the chain of command, his hierarchy of power, and exterminated his enemies with polonium (Putin famously poisoned almost all of his political opponents or anyone who tried to rise up). Unlike in Morrowind, he has ears everywhere. * The ruling House of Hlaalu (aka the ruling party) consists of thieves and slimy mafiosi. Some individuals use patriotic slogans as a cover to trade drugs right in the open. For a bribe, any stranger can become a Mentor of the House — the highest honorary title. A lot of deputies in the United Russia party are former actors and TV personas who bought/sucked their way in. * The Dunmer ancestors and honored veterans fought a long bloody war against their evil notzeh Nordic/Aryan enemies and won bravely. The cult of pobeda (victory) is extremely prevalent and you will get yourself killed if you ever question it. The saying "veterans have won" is a meme that makes fun of this obsession. * Many have tried to invade and conquer Morrowind with far-reaching conquests, but they have invariably been defeated. Morrowind, like Russia, submitted purely voluntarily, with songs and whistles, eagerly bending over, and without asking the opinion of its people. * Those who disagree with the divinely chosen regime are quickly sent off to a Gulag... uhh, the Ministry of Love (Truth) for a warm meeting with the supreme inquisitor. Additionally, anyone can be excommunicated at any point if they ever question the current goals of the party, even if they were sucking up for decades. See all the people who got labelled as "foreign agents" for questioning the war in Ukraine. * The centerpiece of the country is Red Mountain (Moscow), surrounded by the Ghostfence (MKAD, The Moscow Automobile Ring Road). Russia also has Ural mountain range that splits the country in two and is located in the middle. * The Molag Amur region is located in the southeast of the country. (Amur Region in Russia, which also borders the jewish Autonomous Region kek) * Inside the Ghostfence, there are several nasty ruins named after local bigwigs: Odrosal — after Dagoth Odros, Veminal — after Dagoth Vemin, and if we extrapolate this practice to the dwelling place of the main boss Dagoth Ur, we get the name of the ruins Ural, which, however, in the game is more politically correctly named Dagoth Ur. * Until "certain events", the Dunmer were called and were Chimer. In Russia, during pre-Scythian times, there lived nomadic Cimmerians. * A carpet on the wall is an indispensable attribute of the homes of respectable islanders. For the longest time you could find a carpet on the wall in any Russian crib, but it phased out quite a bit by now, at least for townies. Granny-owned cribs and rural places will still have a carpet there 100%. I believe it's because it keeps the heat in, but is also a cheap way to decorate the place. * The richest inhabitant of Morrowind is a crab, which is a nickname for Putin. It stems from an ancient Russian meme, where due to a very easily made typo in his speech and the way he spoke, people misheard the word crab instead of rab (slave). The full line was as such: "For all those eight years, I worked like a slave on a galley, from morning till night, and I did it with complete dedication." * The Raven Rock mine was founded solely for the purpose of embezzling money from the state corporation (the Imperial Trading Company), bankrupting everything, taking the remaining cash, and running away. And this despite the fact that with the right approach (implemented in one of the story line options), the enterprise becomes truly profitable and canonically lasts for a long time all the way in Skyrim. In Russia, there are a ton of shortlived bogus ACME Ltd. style firms established by the gov themselves for such nefarious purposes. You can expect every initiative to have half of its budget embezzled from the very start.