WelcomeUser Guide
ToSPrivacyCanary
DonateBugsLicense

©2025 Poal.co

840

Archive: https://archive.today/rofCr

From the post:

>A new web demo on DOS Zone lets you boot Grand Theft Auto: Vice City inside a modern browser, using a WebAssembly build of the community reVC engine reimplementation rather than an official Rockstar release. DOS Zone frames it as a non-commercial tech demo meant to show how a full 3D game engine can run through browser APIs. The catch is ownership. Progression is blocked at the first story checkpoint (Hotel Ocean View) unless you tick an ownership box and upload an original game file that passes a checksum check. The demo also advertises modern conveniences like broad resolution support, touch and gamepad input, plus optional cloud saves tied to js-dos.

Archive: https://archive.today/rofCr From the post: >>A new web demo on DOS Zone lets you boot Grand Theft Auto: Vice City inside a modern browser, using a WebAssembly build of the community reVC engine reimplementation rather than an official Rockstar release. DOS Zone frames it as a non-commercial tech demo meant to show how a full 3D game engine can run through browser APIs. The catch is ownership. Progression is blocked at the first story checkpoint (Hotel Ocean View) unless you tick an ownership box and upload an original game file that passes a checksum check. The demo also advertises modern conveniences like broad resolution support, touch and gamepad input, plus optional cloud saves tied to js-dos.
[–] 1 pt

It doesn't seem like that long ago when it was awesome to be able to play an NES game in a browser.