I keep asking people who own these huge ultrawidescreen (21:9 or wider) monitors why they like them and I've yet to hear a good explanation.
Right now I have a 32" monitor in my setup, just a normal 16:9. It's nice for videos but really it's too big. The guy who sold it to me told me it was too big for him and that's why he was selling it cheap. An ultrawidescreen 34" is roughly the same width as my 32" 16:9.
What do you like about it? I assume it's a curved gaming monitor, with low latency, and 144hz refresh rate?
They are great for gaming because most games support 21:9 and this gives you a huge FOV with less screen movement while playing. Outside of this they just look cool. This is why I like them.
Here's a thought experiment. Let's say you had the same monitor as you do now, except it was taller, adding pixels above and below to make it 16:9. If you wanted to, you could still game on this monitor at 21:9 resolutions with letterboxing, but also giving you a choice to game at 16:9 and giving you more vertical space for web browsing. It would be the same monitor as yours, only taller with more pixels. Would you swap for it?
I would have to try them each. I'm probably less picky about monitors than most people because 1080p still looks great to me and 75Hz is perfect in my mind. What is important to me is good color accuracy.
Also no mine isn't fancy. Its a $300 LG IPS not curved and only 75Hz but can OC to around 100Hz. I have never cared about anything over 75Hz.
High refresh, low latency monitors are really nice for gaming. Once you try them you wouldn't want to go back. One time my frame rate got locked to 60 in a game I often play and it felt very wrong, like I was drunk. It's that big of a difference.
Eh, depends on what you play. I find most of my games struggle to keep 60fps @ 4K on decent hardware, so it's better to have something like G-sync. Having a higher refresh rate can help a little bit. Plus, I mostly play strategy, so the higher FPS isn't that important.
If you play FPS, for sure, it helps, and most of those games can be adjusted to keep high FPS.
I had a 4k Asus 144Hz 28" TUF with 1ms response, its actually what I traded for this monitor. This is 5ms and only 75Hz and I cannot tell any difference at all except resolution. I don't competitive game and high refresh rate has just never been something I noticed after 75Hz. My 3060 wasn't powerful enough for the 4k monitor.
If you code, you can put more simultaneous editor/reader windows across.
Wouldn't a 16:9 be better in that case? Why get an ultrawidescreen 3840x1600 if you can get 3840x2160 for the same price?
In general, wider is better for putting more windows onscreen across, whereas the amount they can fit on vertically matters less. I don't know about the resolutions. That's sort of a different question than the aspect ratio.
A bigger monitor is better if you can fit more on screen. A 32" had better be at least 4K to make sense.
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