I suggest Walking Dead Saints and Sinners. It’s a shooter like Pavlov, but its against zombies.
If you like flying games (which I do), spring for a joystick and throttle combo. There are a few really badass flying and combat VR games:
- Project Wingman
- Star Wars Squadrons
- Warthunder
- Elite Dangerous
Project wingman and warthunder are airplane based. Project wingman is more modern planes, warthunder is WWII shit.
Star Wars squadrons is obviously space shit. Relatively easy to pick up.
Elite dangerous is a space sim. When I say “sim”, I mean it. It’s really badass but a huge timesuck. There is combat in it, amongst other things. They put a legit map of the Milky Way in that game, and it’s fucking incredible. I won’t even try to describe what a great job they did on this game, it’s so deep I could write a book on it. Probably the coolest and best job anyone ever did on a game in history, IMO. It is not for the faint. You legit have to learn all sorts of systems to fly your ship and thus, accomplish anything. But in a way, it’s worth it. Beautiful game, just incredible.
There’s also DCS world, too. Which apparently can literally teach you how to fly fighter jets, or at least get you pretty close to being able to, so I hear.
The fact that DCS is at the bottom of your post and is basically like an afterthought is appalling. How have you not tried it yet?
Its the closest you can get to the actual real experience of flying military aircraft. It even has helicopters now. [Apache, Huey, and Russian Hind]
The reason I haven’t messed with it is that I don’t have the time or likely the mental space to legit learn how to fly an actual fighter jet.
VR, for me, is a quick and dirty escape that I will spend 20-mins to an hour on in a given week. Even learning how to play Elite Dangerous was too big of a time suck and it’s a mere fraction as complicated as DCS.
If I had to learn Elite from ground up right now at this moment in time, I probably wouldn’t even do it simply because I don’t have the kind of time required. Much less something like DCS.
DCS is as complex as you make it really. You don't need to be 100% familiar with all of the systems in the cockpit to fly. There are multiplayer servers where you can spawn in a jet mid-air if you don't want to bother with startup and take-off.
You are right though if you really want to master a jet, it can take a lot of time.
Sounds awesome
Squadrons is dog shit. Elite takes a lot of setup but then it is good.
Yeah squadrons has some issues. When it first launched,OMG I wanted my money back.
A lot of it has been fixed at this point but it’s still got some issues for sure.
For me, it seems that it’s sometimes not real smooth in the headset, like there’s some “twitching”.
What’s your beef with it?
For the record, I play Elite and Project Wingman the most. I haven’t touched squadrons in probably 9 months.
I got it it, SW Battlefront and Fallen Order for $30 all together, the later two were actually quite good. Squadrons however did not detect my gamepad, the mouse controls were ass no matter how many times I stopped to tweak them, none of the menus or splash screens or cut scenes were VR friendly in the slightest. The cockpits were obstructive (although I guess they are lore correct) and there was no head tracking.
Mostly it was just the controls though, SWBF had better flight and it was an afterthought in that game. Squadrons was a failure as a flight title and as a VR title.
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