I made games for money. In the nineties it was a win. Come up with a good idea and make it and you were $. Then rather quickly it became you better have a damn good game if you want money. Then making money with games was like winning the lottery. Then you had to make a good game just to get anyone to play it for free.
Game making unlike a lot of other fields, has to compete with EVERY game that was EVER made before it. So as time passes the harder it becomes to make money with it. And it's exorbitantly expensive to make a new game. Coders that talented are rare, and you need a good idea, good music and good art.
The only entities that can do it anymore are govs that have endless tax money and use it as a form of cultural subversion. That's why even blizzard is getting merged in to the borg.
Inevitably games future is basically just engines that are slightly tweaked with each release with a new story etc. Ie new FPSs, or sports games etc. Essentially games are going to become mostly like movies.
Yea, the game industry is going the way of the film industry.
Although it seems crazy, there actually will be a time where we will have programmed everything we will have to program. The rest will be maintenance coders, tweakers and specific project coders.
Yeah yeah, people have been saying that about inventions for years, 'There's nothing left to invent!' Different ways of life will leads to new inventions and software development. Some projects need time for technology to mature, sure much of it will piggy back on an already existing idea, but it's a far reach to credit Alexander Graham Bell for the cell phones we use today, same with new versions of software.
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