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What did Sega do wrong that Sony & Nintendo got right?

Was it shit games? Or price point of the consoles?

What did Sega do wrong that Sony & Nintendo got right? Was it shit games? Or price point of the consoles?

(post is archived)

[–] 3 pts (edited )

I’ve worked on two games where Sega was the publisher. They seemed to have a strategy of putting devs in a position of either going out of business or becoming the property of Sega. It was so well known in the industry that the last partner devs wanted to get into bed with, was Sega.

They would do shit like change milestone deliverables. If you don’t deliver every bulletpoint when the milestone is due, Sega didn’t have to cut you a check, even if you hit 99% of the requirements. As projects dragged on, Sega seemed like they were purposely trying to get us to slip deliverables. Devs need that money to pay the staff. Once Sega detected blood in the water, they would try to buy the company for stock that had been pumped. The former owners would typically have to stay on as employees for several years until the stock vested, and by then it had settled to its true value which wasn’t that great. If Sega shows up at your door with a sack of money, be wary.

[–] -1 pt

doesn't make sense to buy stock after it has been bumped. check ur logic

[–] 0 pt

The choice was, give up control of your dev studio for publisher stock which you couldn’t sell until it vested, and continue developing the game. Or go out of business, in which case Sega would own all the dev work done so far because they funded the development. EA does this all the time.

No one bought any stock, nigger faggot.

[–] -1 pt

You write like an uneducated pleb faggot nigger