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391

That game was so bugged out…

That game was so bugged out…

(post is archived)

[–] 1 pt (edited )

Well, yeah, and also the RNG in XCOM isn't. Or, I think what is actually happening is the numbers displayed in XCOM's UI don't match the actual implementation. The actual drawn randoms might be reasonably random

[–] 0 pt

I play the battletech game and such complaints are common there too. Six 50% chances. Odds are three will connect. Zero connect. Of course, things like three 97%. Zero connect. You get the idea. It cuts the other way too.

The issue isn't that the number is wrong. The issue is the way pseudo RNGs work don't match our human expectations of random distributions over relatively short sequences.

I assumed it is the same issue with x-com as is a common rng complaint. Maybe not.

[–] 1 pt

Pretty sure the consensus is XCOM: EU is broken and they fixed it in XCOM 2. You can look yourself if you really care though.