If I had the resources, I would have hired the team that originally created it right after they were let go. Then I would tell them to no woke garbage, make the game like the year is 2000, but with modern graphics.
CyberPozz 2077 will probably go down as one of the biggest failures in the video gayme industry in modern times, however despite all the love and adoration for CD Projekt Red there’s no denying how big of a fag-fest the game itself was.
The saga that followed after its launch is legendary, with even the most devoted fangays absolutely aghast with the buggy, boring and broken mess that was Cyberpunk 2077.
Now, despite the fact that CDPR has fallen from grace with an unbelievable amount of diversity hires over the years, utterly transforming the developer into a housing commission for liberal front fringes, faggots and whatever in-between.
But even these faggots were disappointed with how the game turned out, though you’d probably expect they’d be more disappointed with the Polish minimum wage that they’re being paid but I digress.
Patrick Mills, the senior quest designer for Cyberpunk 2077 had this to say on stream.
“I know a lot of people were disappointed with this game. I really do. A lot of us were disappointed with this game, and I really appreciate those of you who have stuck with us, who believe in this project, believe in this game, believe in this world.”
In a feel good statement regarding barbaric CDPR fangays, a senior developer first admits that he and many other developers who’ve worked on Cyberpunk 2077 were also disappointed in the dumpster fire that it eventually came out to be.
Especially when it came to the quests in CyberPozz, the main story was boring, the side missions were extremely dull and repetitive. So I’m glad to hear that Patrick was as disappointed with the garbage game as I was apologetic to my hard drive for having wasted empty storage pirating Cyberpunk.
“In terms of patches we’re also not done. This is sort of one more step in the direction of bringing the game to a point where we all want it to be. We are hearing your feedback, reading all the messages, all the good ones and the bad ones, and on that note, everyone who’s going out of their way posting nice and positive messages…thank you so, so, so much. They help so much.”
Patrick continued onwards stating that future patches are going to solve everything and make CyberPozz great again, patches that will fix the AI, the horrible driving mechanics and actually bring some life to the outskirts of night city, where every single fucking side objective is seemingly planted at every fucking corner.
Sorry but I highly doubt that the diversity hires at CD Projekt Red can achieve anything remotely to what Hello Games have done in basically reinventing No Man’s Sky which has essentially revitalized the game entirely from its initial release state. Especially knowing that CDPR actually have a lawsuit against them, Cyberpunk 2077 was just that fucking bad.
The front fringe rainbow reich employees at CD Projekt Red couldn’t even provide actual security to their own assets, what makes you think they can redeem themselves from their latest dumpster fire?
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