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[–] 1 pt

I'm actually a based aspiring game dev working on a FPS and I'm going back to basics :)

https://www.PSYMETRY.com

[–] 1 pt

Don't go back to basics, we just need better ideas.

I'm still waiting for a labyrinth style game where the walls move around and stuff hunts you down while you try to escape.

Or just implement some new feature like voip or messaging someone alerts enemies but hand signals don't.

Just fucking anything new and makes you remember a game for being smart.

Making doom again is pointless, at least turok rage wars had some really cool ideas for weapons.

[–] 0 pt

Well I'll add more as I go along once I got the basics down good. I feel like Games went downhill when they started to focus on story too much at the detriment of pure gameplay and realism in level design took away the cool fast gameplay maze levels brought. So I'm bringing those back and will indeed have maps transform and move a lot. Still working on the core functionalities now like AI.