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[–] 1 pt

Most games now are dogshit copypastas of other things.

They focus on raping gpus and 4k and looking pretty and ray tracing.

Things that never get fucking fixed : wild physics, coding errors, no demos, higher difficulty = more hp for them, you die faster. Why does everyone try to make things realistic when they don't need to be.

Crash badicoot is still more fun than 99% of stuff now.

[–] 1 pt

Prince of Persia is still one of my favorite games. Sorry Metal Slug X 😂

[–] 1 pt

I'm actually a based aspiring game dev working on a FPS and I'm going back to basics :)

https://www.PSYMETRY.com

[–] 1 pt

Don't go back to basics, we just need better ideas.

I'm still waiting for a labyrinth style game where the walls move around and stuff hunts you down while you try to escape.

Or just implement some new feature like voip or messaging someone alerts enemies but hand signals don't.

Just fucking anything new and makes you remember a game for being smart.

Making doom again is pointless, at least turok rage wars had some really cool ideas for weapons.

[–] 0 pt

Well I'll add more as I go along once I got the basics down good. I feel like Games went downhill when they started to focus on story too much at the detriment of pure gameplay and realism in level design took away the cool fast gameplay maze levels brought. So I'm bringing those back and will indeed have maps transform and move a lot. Still working on the core functionalities now like AI.