I had a blast playing the game, in fact I would put it in my top 10. It is also my least favorite Zelda game. Be interesting to see what they can do with the engine this time around.
I'm one of those people that really didn't enjoy BotW as much as others did. I just found the world to be too empty and too slow and cumbersome to traverse through. Not to mention how weapons and shields just completely shatter with no way to repair them. I hope for the sequel they shrink down the world by 75% with more things to do besides finding teeny side dungeons and finding korok seeds. It'd also be nice if they give us more traditional 8 big dungeons as well (more than 8 would be very welcome too).
Also, they do come up with new IPs every now and then. For instance, Splatoon last generation, ARMS this generation. With that said, I wish they eased off on the Mario spinoffs and Zelda ports and give some love to some of their other franchises, especially since they have plenty. We haven't had an F-Zero game in ages, and it's been 8+ years since the last Kid Icarus game. I know Metroid Prime 4 is under development, but we still have no idea how far along it is. The last one came out over 13 years ago.
Now I'm dreaming of a current gen F-Zero.
My biggest complaints about the game are: thr Divine Beasts are not dungeons and arent a good replacement. The castle was a dungeon. It needed more of that. And end boss Ganon was a huge pussy, way too easy to beat.
But the game over all was pretty awesome. I enjoyed the food crafting for health and buffs. That's an improvement over cutting down clumps of grass.
Lack of dungeons was definitely a problem. I didn't mind the weapons breaking but they should have a lot more durability or be able to be repaired. The climbing was awesome, more games should allow that freedom of movement.
I liked climbing the mountains up to the peak and then gliding back down. That was fun.
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