I wonder where they will go from here. I hope they create some kind of meta map system where you have options to automate a planet/region and have it funnel resources to your mega base to progress while fending off factions.
The bugs were a nice idea, but it would be neat to see more enemy types and AI alterations that turn the game into a pseudo-RTS on top of its tower defense aesthetics.
I wonder where they will go from here. I hope they create some kind of meta map system where you have options to automate a planet/region and have it funnel resources to your mega base to progress while fending off factions.
The bugs were a nice idea, but it would be neat to see more enemy types and AI alterations that turn the game into a pseudo-RTS on top of its tower defense aesthetics.
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