the gay ass idea of what the product is killed it for starters, because no matter who worked on it - it's still gay ass.
They function well if local to a server farm, and even streaming games using UDP packets, one packet per video scanline works well, even in a parking lot on a cell phone hotspot.
You ever use the thing they are trying to copy called a "NVIDIA SHIELD Portable"? Shields let you play your own personal collection of games on your home PC and use your home pc 1080TI to stream to your hand held device far from home... pretty sweet.
4.4 out of 5 stars on amazon for 4.4 for NVIDIA SHIELD Portable.
Its what every company is trying to copy.
hiring females killed all the SJW games in development at google, and google did not shut down the hardware division yet.
Many cancelled games were sequels with the white males in the games replaced by females and niggers for NO REASON.
They function well if local to a server farm, and even streaming games using UDP packets, one packet per video scanline works well, even in a parking lot on a cell phone hotspot.
This is not at all what I was talking about, and I'm curious as to why you don't see the removal of ownership of one's games more concerning.
You ever use the thing they are trying to copy called a "NVIDIA SHIELD Portable"? Shields let you play your own personal collection of games on your home PC and use your home pc 1080TI to stream to your hand held device far from home... pretty sweet.
I remember this being talked about back in 2009 ish, but I never followed back up on it, and for some reason it didn't resurface in my feed, which is surprising. Not only that, but I haven't heard it talked about in a single one of the gaming news feeds I have - ever, and I got back into gaming a year or two ago.
Honestly though, what's the difference between me setting up a remote session with my computer and having all the peripherals I need on the computer terminal I'm using to access it? I guess they probably optimized it for mobile devices, but I don't really play games while out and about, nor do I have the urge to.
hiring females killed all the SJW games in development at google, and google did not shut down the hardware division yet.
Sure it killed the dev studio, but everyone here took the clickbait in that it was dead as a whole, and that's what I'm addressing. Google really really really wants to have control of your assets, and so they didn't kill their crappy ass jew product.
I guess they probably optimized it for mobile devices
double frame rate by not using TCPIP but UDP and any lost or late UDP can be ignored if a were scanline soon overwritten, or, resent requested if not autowritten over within one second.
UDP is double responsive
browsers only allow TCPIP and websockets (tcpip), and SCTP, a rare low level ancient protocol, and SCTP (RFC 4960) is found in modern browsers via WebRTC’s Data Channel..
but WebRTC’s Data Channel is NOT UDP and not as low latency for video gaming. Its mainly to reduce lag by streaming directly between trusted parties : https://www.html5rocks.com/en/tutorials/webrtc/datachannels/
Google went one step further and added a form of that idea to their main browser and its in the top three browsers already but not used for anything. But Moonlight/Limelight UDP protocol (from NVIDIA shield protocol) is more common but banned in browsers : https://github.com/moonlight-stream/moonlight-docs/wiki/Setup-Guide
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