That seems like a fair critique.
One thing I wish this game did, that was in the Witcher 3, is tell you how difficult each quest is supposed to be by having a recommended level. Too often in Fallout I go on what I think will be a simple fetch quest at level 13 that involves fighting a huge Deathclaw boss or whatever that makes me die and lose that much play time.
But overall I like the world of 4 better than I remember liking 3. As someone else mentioned I wish they kept the silent protagonist and had better dialogue options. Maybe they will get better as my charisma levels up.
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