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872

No one ever says the game play or combat is good, and if they did they'd be so easily defeated in that debate that they wouldn't last long. the story belongs in the trash bin, as it completely ruins the 1899 western theme. crafting is so tedious just fuck it.

so yeah, it's graphicsfags. don't pay for this game, it's not even worth playing for free. unless you want a neat walking simulator, apparently.

No one ever says the game play or combat is good, and if they did they'd be so easily defeated in that debate that they wouldn't last long. the story belongs in the trash bin, as it completely ruins the 1899 western theme. crafting is so tedious just fuck it. so yeah, it's graphicsfags. don't pay for this game, it's not even worth playing for free. unless you want a neat walking simulator, apparently.

(post is archived)

I liked Skyrim, if only because the changes they made were logically streamlined.

Could never get into Oblivion, because I felt the same way you do about Skyrim for it. Morrowind forever.

[–] 0 pt

I wasn't aware of morrowind until much later. Tried to get into it but the graphics and combat were just too bad. Probably if I had tried it first I would have thought as you do though.

The game was definitely a product of its time and for its generation of gamers. The graphics aged like sour milk, but with texture packs, foilage, mesh, shader, and LOD generation overhauls (a bitch to set up),

As for the combat... Yes it's clunky, especially at early levels where RNG plays a major role in connecting hits, but the game has so many unique mechanics with complete freedom to combine and abuse. It's hilariously broken and you can do some absurd stuff.

It's niche though.

[–] 0 pt

Wow, that does look a lot nicer than the my memory of it.