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[–] 1 pt

>It could be partially due to bad upscaling - 640x480 isn't a good multiple of the original, so if it's going full screen it's stretched a bit.

I've handled that already, games are displaying at original size so there's no bastardized display/shitty half pixels. Also, all filters are disabled because I like those games crispy and clean, no blur

Now since the original scale is around half of 640x480... That feature in emulators settings (keep original size) maybe goes "force switch" on the original screen resolution at half of it on game launch...

>The last one I bought was one of those drugstore $20 multi-game units.

What model/name?

[–] 1 pt

I'll have to dig it out again. It honestly wasn't very interesting.

I don't know that it had a recognizable brand name, it was the modern equivalent of a popstation.

[–] 1 pt

>I don't know that it had a recognizable brand name, it was the modern equivalent of a popstation.

Sounds like that lame ass x9 https://i.ebayimg.com/images/g/GK0AAOSwGC9dw16N/s-l300.jpg

[–] 1 pt

No, not that nice. It wasn't something you could load other games on. Just a 200-in-1 or something. I know it's upstairs somewhere, I'll see if I can find it again.

On the other one, I thought you had meant the 320x244 stuff was being doubled to 640x480. That's why I suggested that may be a problem.