This is amazing. It looks to me like a completely new renderer, from ground up. And the (automatic) animation and spatial awareness stuff he mentioned - this is the engine system of my dreams.
The polygon claims reminded me of this ad/demo from 2011 where they've done away with polygons and appeared to render everything at the needed scale/resolution as needed: https://www.youtube.com/watch?v=00gAbgBu8R4
Apparently this is the collaboration Sony/PS5 placed their bets on with their hardware. For an insight, watch this: https://www.youtube.com/watch?v=jkd7wR69WYA and read this analysis afterwards: https://www.reddit.com/r/AdoredTV/comments/fkvmdk/march_gpu_trends_ps5_presentation_deep_dive/
While it looks absolutely stunning, I'm still skeptical. UE has shown epic demos in the past with little to follow. Though this time they claim it runs on PS5, so it better have substance behind it.
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