First FPS and Hz are not the same thing.
Frames per second are what the GPU can produce.
Hz is what the monitor can display. Hertz being one cycle a 240hz monitor can cycle 240 times per second.
Can you see the difference in FPS on a 240/144/60 Hz monitor with only 30fps from GPU? Yes, and it will come in the form of a scan line effect and ghosting. Obviously higher Hz will eliminate the scan line effect.
**Also response time in pixels eliminates ghosting but if you’re using 120hz and above monitors almost all have 1ms response time.
Can you tell the difference at 60FPs Vs 30FPS at 60Hz yes you can.
If the GPU could theoretically produce 240FPS and run on a 240Hz screen would you rather have that than 60FPS and 60Hz? What if the FPS varies could the screen vary (Gsync,FreeSync)
Could you say exactly what FPS you were playing with and what Hz the screen was without any indication? no probably not, but you could tell something was lower after having the experience. That is the true issue. Having higher refresh isn’t noticeably better if you haven’t had the experience.
For a normal singer player game with maxed settings it doesn’t really matter. FPS varies, motion blur and other tricks stop you from noticing artifacts. No modern game with the latest video card is going to hit 240FPS. And for that reason for casual gaming it doesn’t matter unless you want it to look the best...
For competitive multiplayer? It absolutely matters. That is why all professional FPS (first person shooter) gamers play on low settings, with maxed FPS. They want the least artifacting with the most amount of information to their eyes so that they can stop on the exact pixel the enemy player is on.
Mouse position is also updated by Hz and FPS and the less you are able to tell where your mouse is, the less accurate you will be. Imagine playing Marco Polo and someone calls out 30 times in one hour vs 60 times in one hour vs 240 times in one hour (bad example for sight, good example for amount of information)
I played Cal-I and Cal-O way back in the CS days. I played CSS competitively. This was all a while ago, I game for fun but I can sit down at a screen and move the mouse and instantly tell it’s not 120/144hz. The mu we trails, screens have scan lines when moved.
Those who say there is no difference have no experience, tend to spend less money on PC components, and haven’t played competitively.
You hit the nail on the head. There's a pronounced difference between 60 FPS at 60Hz and uncapped FPS at 144Hz, but upgrading from 144Hz to 240Hz isn't as much of an improvement. should be aware of diminishing returns at exponential cost and performance, since he has a 4k/60 monitor and desires to upgrade to 5k at some point. As you said about GPUs and modern games, it's going to be hard pressed to max out 240FPS at 240Hz even with a 2080ti and 9900k at low graphics quality. But it's not impossible on some older competitive titles. Right now with a stupidly monstrous overclocking rig, the targets for both resolution and Hz would like this: 1080p/240Hz, 1440p/144Hz, 4k/60Hz.
I'd be looking for 120 / 144 Hz - I'm not in the realm of a professional gamer. I'd think someone who has a natural ability who also is a professional gamer or in this realm at least may or can benefit from a 120 Hz / 144 Hz upgrade to 240 Hz. Has the eye naturally plus after being a gamer (professional gaming realm) for so long in a certain game where they developed the eye for that game. That allows that person to be able to effectively use an upgrade from 120 Hz / 144 Hz to 240 Hz, but it's only minimal for the most part or might only be useful every week or so for some certain shot in all reality.
I want to do 4k at 120 Hz / 144 Hz for gaming.
5k is more or so 60 Hz (60 FPS) video recording. This wouldn't be for gaming it would be in the realm of 5k video editing.
I have the 2080ti aorus extreme version with 11 GB GDDR6 memory and the AMD R7 3700X. The regular 2080ti has 8 GB of GDDR6 memory. This could probably do 80-90 FPS (max) for many games at 4k, but many games would need tweaks and such (even if minor tweaks). Which would depend on the game itself (obviously).
If I wanted to do this for gaming I'd probably want something like a 3080ti aorus extreme version with 12-15 GB of GDDR6 (not sure) memory. That would be for 4k 120 Hz / 4k 144 Hz though and many games would need tweaks I'd imagine in the quality settings to be able to get that done.
4k tomb raider - don't play this game, but this video works as an example.
https://www.youtube.com/watch?v=aznxnYrZxKY
50-60 FPS - same exact card as mine. Some changes I could hit 80-90 FPS max, but going on beyond that or something in that realm wouldn't be worth it I want to say. I'd lose too much I'd think.
We've got directly comparable cards, then. 2080ti EVGA ftw3 ultra.
Assuming that they link together through everything being max though. The GPU can put out X frames (number of frames) per second and the screen is Y Hz or can display Y frames (number of frames) per second. Which are the same and/or are max without getting too technical in it or a more simple way of talking or assuming.
2080ti
2k (2k x 1k - rounded) - (1.92k x 1.08k - true number(s), but not true 2k or to be confused with true 2k) / 1080p - 1920x1080 - use 1080p or 2k to make this easier or simple for the most part.
X = 60 FPS
X = 120 FPS
X = 144 FPS
X = 240 FPS
X = Y - through the numbers alone - 240 FPS does not equate to 240 Hz (240 FPS ≠ 240 Hz), but 240 is equal to 240 (240 = 240). If you get technical as a start or just talk about it from the truth standpoint that doesn't work (either way). So "yes" you are right on that either way. This is more or so assuming you know that already.
Y = 60 Hz
Y = 120 Hz
Y = 144 Hz
Y = 240 Hz
X (60) = Y (60) - max settings - both line up (the numbers). "assuming", but overall general talking I figure most can get this.
X (120) = Y (120)
X (144) = Y (144)
X (240) = Y (240)
Assuming that you know the GPU can do 240 FPS (X) and that the monitor can show or display 240 FPS or is at 240 Hz for that matter. Whatever I set X to be Y equates to that same number, but FPS / Hz do not equate to be the same.
That you can max out 240 FPS (GPU can do this) on a 240 Hz monitor. Assuming to just make it easier to just talk about.
I'm talking from a max standpoint as my overall discussion of topic. You aren't wrong, but I'm assuming everything is max more or so and that it lines up.
side note I need caffeine. Haven't had any today yet really. can't think that well yet.
(post is archived)