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I've been working on these for a few days now. Takes about 30 minutes to fully calculate/render the fractals and shadows (on my PC). After that I can change the color palette and lighting effects instantly. I took a few images at each zoom level to show the effect different lighting, colors, and fog can have on the generated fractal.

Formulas/Parameters used (pic8.co)

0x (pic8.co)

507x (pic8.co)

20,003x (pic8.co)

  • Only did one image for this zoom level

55,090x (pic8.co)

704,800x (pic8.co)

98,970,000x (pic8.co)

377,700,000x (pic8.co)

24,900,000,000x (pic8.co)

2,970,000,000,000x (pic8.co)

  • Album (pic8.co)

  • The fractal starts to lose detail here. I could crank the settings even higher and wait 1-2+ hours to render, but none of these images are really worth the trouble. They are cool, but not max out my CPU for over an hour cool.

I've been working on these for a few days now. Takes about 30 minutes to fully calculate/render the fractals and shadows (on my PC). After that I can change the color palette and lighting effects instantly. I took a few images at each zoom level to show the effect different lighting, colors, and fog can have on the generated fractal. [Formulas/Parameters used](https://pic8.co/sh/Sovq6h.png) [0x](https://pic8.co/sh/jJKkgB.png) [507x](https://pic8.co/d/4f95d2c7-82c8-442c-8aa5-7660407645aa.png) - [Album](https://pic8.co/a/caff2b54-1198-4fd3-87e4-0a929698f877) [20,003x](https://pic8.co/sh/Teyi10.png) - Only did one image for this zoom level [55,090x](https://pic8.co/d/37d95026-6645-41bf-80e4-1c2d1d29f94d.png) - [Album](https://pic8.co/a/8855a6b6-865b-4864-953a-8a22356f9fb5) [704,800x](https://pic8.co/d/00569e51-fc75-4cb2-ba1c-18c9f07faeea.png) - [Album](https://pic8.co/a/5ab38ab8-24fd-46c0-98b9-93effd394a5d) [98,970,000x](https://pic8.co/d/1fc3c0ee-01f7-43c0-af58-acb8529424ea.png) - [Album](https://pic8.co/a/6974d9e2-4688-4101-b865-3ce88972acf8) [377,700,000x](https://pic8.co/d/1bfe1e67-92ee-4a8a-80c1-b61c216d8f4d.png) - [Album](https://pic8.co/a/0f685da1-44a7-46db-b1df-2180f421dc9c) [24,900,000,000x](https://pic8.co/d/e507986d-3644-491a-943d-50d3099b963a.png) - [Album](https://pic8.co/a/028e68cc-d511-4a0f-9cd9-ed72d1ea3780) [2,970,000,000,000x](https://pic8.co/d/8cc4cd4e-ffc1-49b3-abec-6c1a10117e6c.png) - [Album](https://pic8.co/a/339dba2c-9284-498b-a554-c567d9ed92c7) - The fractal starts to lose detail here. I could crank the settings even higher and wait 1-2+ hours to render, but none of these images are really worth the trouble. They are cool, but not max out my CPU for over an hour cool.

(post is archived)

[–] 2 pts (edited )

Man, I member, back in the mid-80s>90s, rendering fractals on Amiga used to take forever.

https://www.youtube.com/watch?v=kLTblMvO1FM

[–] 0 pt

I've never had the privilege of using an Amiga. I have it emulated in one of my retro setups, but that's not the same. Give me a Commodore 64 or an old DOS machine and I can fuck some shit up though.

[–] 0 pt

EGA/CGA sucked ass for rendering fractals.

The Amiga video modes stunned so many people, back in the days.

[–] 1 pt

The Amiga video modes stunned so many people, back in the days.

Arcade quality graphics at home, at that time in history... Huge!

EGA/CGA sucked ass for rendering fractals.

I could not stand the CGA palette. Light Magenta is one of the gayest colors ever. And the colors were even worse if you were using composite output instead of a RGBI monitor it made the palette even more pastel looking.