Racial bonuses: Lock picking +20 Pickpocket +20 Speech -10
Racial Ability: Dindu Nuffin. Bounty less than 50GP automatically forgiven by the Hold.
Racial Power: Flashmob. Once per day a group of 13 military aged male Redguard followers may be instantly summoned for 180 seconds to loot an alchemy shop or fight alongside the player in combat. 58% chance (72% if player is Redguard) of Flashmob turning on the player if all enemies are killed before 180 seconds elapse. One random, unequipped inventory item will be lost upon invocation.
All merchants are Argonian and sell only skooma, roll of paper, and shovel. Prices are outrageous.
Every dialog offers the, "Brawl," alternative. Persuade dialog is replaced with, "Jive." "Lie," dialog renamed as, "Persuade."
There is no fire in the blacksmith forges. Grinding wheels have all been stolen. No chickens.
Redguard women attack Nord women upon sight.
All male Redguard NPC have Nord, Breton, or Imperial wives in stable marriages with well dressed children for whom they ably provide. Every NPC home has either a shrine to Zenithar, a garden, or both.
Beggars continue as Nord, Imperial, or Breton races. No change there.
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