I have no idea what you are talking about, but your boss is a street shit jew.
I have no idea what you are talking about, but your boss is a street shit jew.
Essentially simulation or "painting" a canvas is an expensive operation. Instead of calling the render/paint function once, its called multiple times which increases the amount of resources required.
Essentially simulation or "painting" a canvas is an expensive operation. Instead of calling the render/paint function once, its called multiple times which increases the amount of resources required.
Coders write a surprising amount of code without regard to the expense of the operation. Then someone of a higher pay grade and wisdom refactors it and everyone is astonished at multi-hundred percent speed improvements. Wash, rinse, repeat.
Coders write a surprising amount of code without regard to the expense of the operation. Then someone of a higher pay grade and wisdom refactors it and everyone is astonished at multi-hundred percent speed improvements. Wash, rinse, repeat.
This shit right here.
I worked as a senior dev and got shit for the negative k-loc because I stripped too much unnecessary code out of the repos.
This shit right here.
I worked as a senior dev and got shit for the negative k-loc because I stripped too much unnecessary code out of the repos.
(post is archived)