not even close. a proper c++ function has like 8 decorations and half of them are macros. then you need different #ifdefs for different calling conventions, inline macro versions, and linkage specifiers
this doesn't even have a type-obscured return value! amateur hour! get a real return type with move semantics and constexpr optimization potential! do you even r-value bro?
not even close. a proper c++ function has like 8 decorations and half of them are macros. then you need different #ifdefs for different calling conventions, inline macro versions, and linkage specifiers
this doesn't even have a type-obscured return value! amateur hour! get a real return type with move semantics and constexpr optimization potential! do you even r-value bro?
(post is archived)