I use FreeCAD. I kind of suck at it still since I mostly just modify other models and don't spend a ton of time with it but it is powerful.
I have changed over to that now. Better tutorials online and it is going very well.
I use FreeCAD. I kind of suck at it still since I mostly just modify other models and don't spend a ton of time with it but it is powerful.
I have changed over to that now. Better tutorials online and it is going very well.
My recommendation is to learn fusion360. There is a free version that is limited for hobbyists. You have to pay attention that you pick that one when signing up and downloading and installing it. I recommend them because the how-to and support community is huge and very helpful.
That was on my consideration list but I chase plasticity based on many videos I watched on the subject. Overall stability, Power, capability, and price over the long term. Apparently you can make a grand per year on Fusion but if you make 1001 then you gotta pay them over 600 bucks. So at that point you have to relearn a whole new program. I'm too old for that nonsense.
Fair enough.
I agree with this one, individual license free, won't be able to collab, but you can import STL files easily and modify them.
https://www.autodesk.com/products/fusion-360/choose-usage
Chose hobbyist, the one in the middle.
I think I'm giving up on the Plasticity. There are tons and tons of beginner videos on YT for it but virtually NONE of them are worth a damn. They skip stuff and don't start with the basics. I found a great beginners course on FreeCAD and so I downloaded it and have started learning it. So far so good.
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