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Literally an endless world game.

Literally an endless world game.

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[–] 0 pt

It’s called procedural generation and it’s being messed about with already. Look in to the engineering behind Caves Of Qud - pretty fascinating how they build the world. I’ve been drinking around with procedural game world generation for some time and the short answer to your question is yes, but it can get repetitive. As an example, if you e ever played WoW, think of how many of the quests seem the same: kill a number of things, gather a number of things, escort a thing… Unfortunately due to the nature of human interaction with computers, there aren’t a lot of choices for different types of quests and such. But I imagine as it becomes more popular, we will see that list of choice grow.