Opportunity to endlessly waste the proles time, energy, and money through automated AI algoirthms.
It is already being worked on.
Fascinating concept frontier
Opportunity to endlessly waste the proles time, energy, and money through automated AI algoirthms.
It is already being worked on.
Fascinating concept frontier
Humans already do that. I can make an endless story right now: "You are tasked with driving a bus from Tuscon, Arizona to Las Vegas, but an evil wizard made the road infinitely long." It meets the definition, but it's boring and meaningless. Incremental and idle games already have 'infinite stories' that are generated algorithmically. Adding an AI to the equation doesn't change anything. It's still meaningless. Interacting with it is a waste of time and effort.
The problem with the infinite Desert Bus scenario is that I have purposely designed something to waste time, and anybody who reads that synopsis will pick up on that. I can just as easily design something special instead. Humans have the ability to impart meaning through art. We can even convey things that can't exist in this world. When humans TRY to convey nonsense, we often accidentally impart meaning. AI doesn't have to try. It's not alive. It doesn't have that layer of observation and interpretation of the world around it like we do to guide it's actions. All it can make is flawed illusions.
I'm not saying people wouldn't make or play something like that. What I am saying is that it's a bad concept, and it's bad for you. If you sink 200 hours into something like that, you will train yourself muscle memory acceptance of flawed illusions. Basically brainwashing yourself to chaos.
Don't be fooled by academic frauds that say that AI art will replace human artisan work. It can't, and it won't. It's not a replacement, it's a subversion.
You have seen modern art though right? Of course you have.
They made desert bus driving a game already.
I can make an endless story right now: "You are tasked with driving a bus from Tuscon, Arizona to Las Vegas, but an evil wizard made the road infinitely long."
.
Because vidya isn't important? Go outside, touch grass.
Someone to hear your prayers Someone who cares
Literally an endless world game.
What is life, for $100, Alex.
It’s called procedural generation and it’s being messed about with already. Look in to the engineering behind Caves Of Qud - pretty fascinating how they build the world. I’ve been drinking around with procedural game world generation for some time and the short answer to your question is yes, but it can get repetitive. As an example, if you e ever played WoW, think of how many of the quests seem the same: kill a number of things, gather a number of things, escort a thing… Unfortunately due to the nature of human interaction with computers, there aren’t a lot of choices for different types of quests and such. But I imagine as it becomes more popular, we will see that list of choice grow.
(post is archived)