I didn't either before I broke it. I mean must have been like 15 years ago or something. A relatively loud noise came from inside the CRT and then the screen compressed to a line, then that line compressed to a single dot in the middle of the screen. After that point it was completely broken and unfixable (didnt have knowledge ofbelectronics)
Probably burned up the yoke coil and/or driver circuit.
Speaking of CRTs, I hooked up my old CRT recently and while the resolution wasn't great, there was a warmth and depth to the image that an LCD just can't replicate. 3d games felt a lot more immersive.
One day I will own the legendary Sony FW900...
The warmth you're explaining is called radiation.
I'll have resistance built up for when WWIII starts.
CRTs are the standard that other technologies are measured against. Those RGB phosphors were good and distinct. The short image interval (lots of black between frames) helps immensely to avoid motion blur. They have gaming LCDs that strobe the backlight to restore the clarity of moving objects.
It's mostly pixel shape. CRTs were pretty much a screen level anti aliasing. That's why some games you remember looking nice in 1024x768 are unbearable on LCD.
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