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Disney got its billions from stealing from Germanic literature, Fairy tales by Hans Christian Anderson and others.

Blender is a great animation tool and free, If any of us are good in that field why don't we remake some of those tales to the original grim text?

Disney got its billions from stealing from Germanic literature, Fairy tales by Hans Christian Anderson and others. Blender is a great animation tool and free, If any of us are good in that field why don't we remake some of those tales to the original grim text?

(post is archived)

[–] [deleted] 2 pts (edited )

We're talking disney quality here, right? I think you're completely delusional on how much work this takes.

Just look at how much effort it takes to model something as simple as a shoe in blender: https://www.youtube.com/watch?v=Fitq_YyJvk0

It's speed up and it looks like hours of work to me. For a shoe. Now Imagine multiple characters with different clothes. And a room. With furniture, lamps, table decorations.... Perhaps an entire castle or town, since most fairy tales play in those. Or a mountain landscape.

Then you'd have to animate it. It has to look fluid and believable. That takes a lot of work. More than you realize. Think about lip movements. Whenever a 3d character speaks, you have to animate their faces and lips. Ideally, their lips are synchronized to the voice actors. I believe in Hollywood they use specialized cameras and masks to automatically transfer lip and face movements to their 3d characters. We'd have to do this by hand. That is serious work. You'd have to animate each vowel. That is not fun.

And speaking of voice acting, you'd need that too. And it better not sound like an embarrassed high schooler reading a text! No one wants to listen to that, people would switch to another video.

You'd also need music. Emotional music that fits the scene, not some random royality free garbage unless it's carefully selected.

Neither is writing a good story,

Oh, writing a story is much, MUCH easier. There are thousands of people who published their own books.

I don't know a single person that makes disney quality movies in blender entirely on their own. If anyone does, they probably heavily rely on bought assets to speed up the process. Small teams may do, and then they probably work months for a 10 minute short movie.

[–] 1 pt

I guess don't let perfect get in the way of good. Plenty of cartoons with low animation quality are successful.

Yes, but I bet they are original. Most likely funny too. Not hansel and gretel.

And they propably 2d animation, not blender.

I'm willing to watch a horribly made animation about super mario becoming a cuckold that spies on bowser doing peach or some nonsense like that, if it's funny.

I won't watch a shitty rendition of hansel and gretel.

[–] 0 pt (edited )

Milk sop afraid of a bit of hard work?

It doesn't have to be Disney quality - but one extremely talented person did .

You've given up like a faggot long before even beginning so I would actually prefer if you not do it.

That is cool. But notice how it contains basically no voice acting, you only ever see human faces for a few seconds and they're all stoic. It's almost entirely empty space. It's easy to modell cables in an empty room because they're just elongated tubes. And asteroids are just spheres, copy and paste. A believable living room on the other hand would require dozens of small unique objects. And we know what they are supposed to look like, whereas sci fi corridors are up to the imagination.

Stuff like forcefields look very impressive but oddly enough are fairly easy to create. There are Tutorials on how to create them and they are as short as 10 minutes. https://youtu.be/vq-CTsvwxBY

I don't want to downplay what this artist did, but he knew how to cut corners. If you recreate fairy tales you have less opportunities to cut corners.

You've given up like a faggot long before even beginning so I would actually prefer if you not do it.

Since you are not paying and lack the skills to do it yourself, what you want is irrelevant.

[–] 1 pt (edited )

Commenting to agree with you. Maya fag/zbrush fag/substance painter(designer) fag. Its like a layman talking to a surgeon and saying, "Knife goes in, guts come out! Easy!" Yep, totally.

$28 bucks an hour for work, and one minute of animation will take about 6 to 12 days of work. So hey, im down. Paypal me the 240+ hours of work, at 30 bucks an hour and I can get you a minute of animation. And those 6 to 12 days of work is a low-ball number. As, this guy wants custom models, texturing, lighting, scene organization/optimization, UV layouts, camera work/setup, rigging and bone setup, and then custom animations, custom lip syncing, voice overs, particle fx and then the CGI rendering, compositions in afterimage or aftereffects, color and shadow corrections, sound syncing/balancing, the video proper being render into compliant video formats for video hosting services, and will still probably bitch about the quality while contributing nothing to the project. Hurr, durr. But i'm an idea guy! Yeah, people like that can get wrekt.

Yeah, because you obviously you can acquire those skills over a lazy sunday watching youtube videos.

Edit* I keep editing this because i keep thinking of more shit to add to the ever growing list of skills and talents one needs to do something like this. Fucking ignorant people.